PS3 Blog

News: Happy PlayStation Day! Some facts and figures
Created: 07-05-2008 11:44 Edited: 16-05-2008 08:44

Happy PlayStation Day! Some Facts and Figures

Sony hosted a special 'PlayStation Day' in London yesterday (6th May 2008) in order to inform European journalists on all things PlayStation related. This included recaps on what has happened, facts and figures and some insights into new things coming soon (like Resistance 2 - ooh yeah baby, LittleBigPlanet, Mirror's Edge and Killzone 2). Here is a cut down list of some interesting things mentioned during the event...
  • By the end of 2007, 10.5 million PS3 consoles had been sold (over 5 million in Europe) and 127 million PS2 consoles (48 million in Europe). Since December there has been a huge increase in PS3 sales but those figures won't be out until next week.
    EDIT 16th May: The figures are out and the PS3 sales now stand at 12.8 million. This is actual 'over-the-counter' sales and not just numbers shipped to stores. The number of software titles sold is almost 58 million.
  • Since October 2007, the PS3 has been outselling the Xbox 360 and has now overtaken it in total European sales. Considering the 360 has been out 16 months longer than the PS3 this is impressive news indeed.
  • Over 8 million people have registered accounts on PSN (the PlayStation Network). Over 3.2 million of them are in Europe and they have downloaded an amazing 57 million items from the PlayStation Store!
  • 'SingStar' has sold over 220,000 units and over 1 million downloaded songs through PSN since just before Christmas. That's an average of 6.3 songs per user. It has also seen over 20,000 videos of budding music stars uploaded to the 'My SingStar Online' service.
  • Stepping back to the PS2 for a moment, 6.7 million EyeToys, 12 million SingStar's and 7 million Buzz! games have been sold.
  • Music seems a popular pass time for PlayStation owners with 'SingStar', 'Guitar Hero' and 'Rock Band' selling a total of 15 million units.
  • The new PS3 version of the 'Buzz!' quiz game has wireless controllers and over 5000 questions built-in. You can download new question packs, make your own question packs to share with the online community and compete online with other quiz masters all over the globe.
  • Over 1.4 million people have been playing 'Resistance: Fall of Man' online since its launch. With 'Resistance 2' heavily promoting online teamwork and 60 person multiplayer matches it should be even more popular.
  • 'MotorStorm' has sold over 3 million copies. With twice as many tracks, even smarter AI and monster trucks, 'MotorStorm 2' should be an amazing game too.
  • Since the launch of 'GT5 Prologue' in April it has already sold over 1.5 million copies.
  • There are over 5 million Blu-ray players in European homes, and almost 3.5 million Blu-ray discs have been sold in Europe. Almost 1.4 million Blu-ray discs were sold in the first quarter of 2008 alone. On June 26th, 'Men In Black' will be the first BD-Live movie to be released in Europe with extra online content.
  • Over 34 million homes in Western Europe have HD televisions.
  • 'PlayTV' - the dual HD digital TV tuner add-on for the PS3 turning into a full PVR, is due for release in September for 99euros (around £80).

View: Pain and the new Playstation Store
Created: 16-04-2008 08:25 Edited: 21-04-2008 05:51

Pain and the New Playstation Store

The new firmware update 2.30 released yesterday (15th April 2008) not only brought us DTS-HD audio for Blu-Ray movies, but also a new Playstation Store. I have wanted to buy the game "PAIN" for a while now but thought I would hang on until the new PS Store was launched in order to try out the ordering process.
The new store is no longer a Web site but an application. There are some benefits of this, such as faster and smoother navigation. It still has to load the thumbnail images and info via the network so there are slight pauses but you don't have to wait if you don't want to. You can still navigate around without waiting for the pictures to load. That's great. The only down side is that when you click on something you don't get a normal 'loading' type animation in the corner. Instead, whatever you clicked on pulses. Once you realise this it makes sense.
Ordering "PAIN" from the store was incredibly easy, which was a very pleasant surprise. I hadn't given PSN my credit card details before so I had no credit in my 'wallet' (which is like a PSN bank you transfer money to in order to make purchases). It simply asked for my card details and informed me it needed to move £5 into my wallet before the purchase could continue. The game itself is only £4.99 but the minimum amount you can transfer to your wallet is £5, so I opted to purchase a couple of extra characters for "PAIN" too at 69p each so I didn't have to leave money in my account. Everything went through like a dream and the game and items started downloading just like anything else. I can't fault it.

The game "PAIN" from Idol Minds is brilliant fun. I won't go into too much detail because there are lots of reviews online about it, but suffice it to say the idea is to catapult your character into objects, vehicles and explosive crates to create as much pain and damage as possible. I know some other people have complained that there is only one level (the city) but there are several game modes to choose from and lots to unlock by reaching targets. These might be score targets or having to performing certain actions a number of times. Its been called a mini-game but I think 'casual' game is more accurate as the unlockables give it quite a bit of longevity. Its one of those games which is a simple concept, and great for having a quick play but before you know it you have been playing for 3 hours desperately trying to get that gold medal in a certain event. There are already about 6 downloadable characters to add for a very small fee and it looks like there is an area to expand the locations too - which I can't wait for.
Pain from Idol Minds

Catapult launch in Pain

Breakfast of Pain

Exploding gas in Pain
There is a bit of adult humour in the game (with modes such as 'Spank the Monkey' and bonuses for crippling your character in various embarrassing ways) but the violence is less graphic than a classic Loony Tunes cartoon - but its just as funny. For this reason I let my daughter have a go and she loves it. She has no problems controlling it and was in stitches when her favourite character 'Cookie' was flung face first into an oncoming train with the usual cartoon sound effects.
If you sometimes like to pick up a game and play it for half an hour like I do (i.e. a casual gamer) without watching hours of pre-story or desperately trying to reach a save point, then I am sure you will love it. Highly recommended for under a fiver!

News: No Super Street Fighter II Turbo HD Remix demo for PS3
Created: 17-03-2008 12:47 Edited: 18-03-2008 07:11

No Super Street Fighter II Turbo HD Remix Demo for PS3

You may already be annoyed at Capcom for their recent decisions regarding the PS3, making users install 5GB of data before playing their games (even if it means speeding up loading times). The games have been worth it (so far) but now they have announced there will be a demo of SSFIITHDR for the 360 and not the PS3! (Could they have made the name any longer?!)

The reason Capcom have given is due to the project being over budget and creating the PS3 beta would require three versions - one for the US, one for Europe and one for Asia/Japan.

Actually, its not all bad news. The 360 users will only get the download if they purchase a 'Live' arcade game, 'Commando 3' for 800 points (£7?) - so its not exactly a free test. Plus all the feedback data will be used to improve the PS3 version too. So essentially, the 360 owners are being used as guinea pigs - and they have to pay for the privilege! Okay then ;-)
There have already been reported problems with the 360 version of the game due to the download size limit on 360 Arcade games - where it had already been bumped from 50MB to 150MB due to restriction complaints from developers in Jan 2007. Capcom have said this still isn't enough for all of the 1080p quality graphics and difficult or impossible to include all the original and remixed game music. MS have apparently panicked at the thought of losing out and are now allowing larger downloads on a case by case basis. I believe PSN has at least a 5GB download limit for its games :-D

Super Street Fighter II Turbo HD Remix
Look familiar?... I might have to break out my old SNES now to practice ;-)
Personally, I think I might have to wait until Street Fighter IV comes out. Here are some screenshots for comparison...
Street Fighter IV

News: Wipeout HD gliding into homes this year
Created: 25-02-2008 11:32 Edited: 27-02-2008 09:16

Wipeout HD Gliding into Homes This Year

I have just watched the trailer and seen some screenshots of WipeoutHD for the PS3 coming this year. It looks amazing and runs 60fps at 1080p! Superb stuff, and ever better - its available exclusively by download from the PlayStation Store so should be much cheaper than normal retail prices.
Wipeout HD on PS3 - cloud city!

WipeoutHD on PlayStation3 - 60fps at 1080p
Here are some of the details so far:
  • Full support of the SIXAXIS controller (for those with a steady hand)
  • Up to 8 players racing in online multiplayer matches
  • 9 Dolby 5.1 music tracks from people such as Kraftwerk, Booka Shade, Stanton Warriors etc. and the ability use your own music and playlists set up from the PlayStation XMB
  • 5 gameplay modes, including Single Race, Tournament, Time Trial, Speed Lap and Zone Mode, and three difficulty levels.
  • 8 courses/tracks based on original ones which have been fully recreated for the awesome HD resolution, including Vineta K, Chenghou Project, Sebenco Climb, Sol 2, Ubermall, Anulpha Pass, Moa Therma and Metropia.
  • 8 teams, including Feisar, Assegai, AG-Systems, Qirex, Piranha, Triakis, Goteki45 and EG-X
  • Take snapshot photographs while in game to save to your HDD (nice)
  • Compare lap times and race records offline and online with players all over the globe
  • Extra downloadable content being made available
Wipeout HD on PlayStation 3 - missile alert

WipeoutHD on PS3 - sleek ship modelling
To download the trailer and for more information, go to:
http://www.worthplaying.com/article.php?sid=49947

News: A million PS3 consoles sold in the UK
Created: 15-02-2008 09:01 Edited: 15-02-2008 09:33

A Million PS3 Consoles Sold in the UK

Sony have just announced that they sold 1 million Playstation 3 consoles in the UK in just 47 weeks since its release. This even beats the PS2 which sold 1 million units in 50 weeks and is still the biggest selling console of all time. It also beats the Xbox360 which took 60 weeks to reach a million. The Nintendo Wii managed to reach a million in just 38 weeks, but then its not really targeted at hardcore gamers. Sony also said that it took only 9 and a half weeks for the Playstation3 to reach 1 million units throughout Europe.
ChartTrack have some interesting statistics about UK console and game sales and show that the PS3 and 360 were neck and neck over the Christmas 2007 period but the Playstion 3 has since overtook the 360 in sales. Based on current figures it is predicted that the PS3 userbase will overtake the 360 this year in Europe.

Just out of interest, I decided to look at how much computers of old are worth in todays money when you take into consideration inflation. The argument that the PS3 is still too expensive is still doing the rounds on forums and blogs, but if you compare the price with previous computers you might be pleasantly surprised. I chose some computers at random as its a bit tricky to find UK launch prices for many of them. Here are my findings (in UK prices with inflation):
 ComputerReleased
Original
Price
Current
Price inc
inflation
 ZX Spectrum 48k 1982  £174  £445
 Commodore 64 1983  £399  £970
 Amstrad PC1512 1986  £499  £1054
 Sega Megadrive 1990  £189.99 £311
 SNES 1992  £150  £224
 PlayStation  1995  £299.99 £416
 PlayStation 2 2000  £299 £363
 XBox  2002  £299.99 £352
PS3 60GB
 2007
 £425
 £425
PS3 40GB
 2007
 £299
 £299

Kind of interesting I thought.

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(C)Copyright 2007, Neil King